

Thus we have available 4 Sniper Towers, 2 Mortars, 4 Cannons, 3 Machine Guns and 2 Flamethrowers. HQ 11 defense layout.Īt the 11 level of Headquarters from the defensive buildings opens one more Cannon and one More Flamethrower. But the probability of such attack is very low on the early stages of the game due to unavailable Smoke Screen. The only weak point of such position is an opportunity of freely attack the Base from the rear. The principles to be followed are the same.

The optimal defense for this stage to my mind is next: From non-defensive building becomes available the Iron Mine and the Stone Storage. In general 13 units of defensive buildings are available on that level of the game: 3 Cannons, 4 Sniper Towers, 3 Machine Guns, 2 Mortars and 1 Flamethrower. Try to place every building on the island in the radius of attack of at least of one defensive weapon.Īfter reaching the Headquarters level 10 the quantity of available defensive buildings in the Boom Beach increases on 2 units: opens one more Cannon and one more Machine Gun.In such position, one artillery hit in the conjunction of two or more buildings causes damage for all buildings. Do not place defensive buildings tightly each to other because in such position they are very vulnerable for enemy artillery.Place on the first line a few of civil buildings in order to divert of enemy troops attention on their destruction.The optimal defense Base layout on this stage is next: Totaly 11 of defensive buildings and 17 of civil buildings (don’t see any reasons to listing all of them) Thus total amount of available buildings is 26 (include the Headquarters).Īfter upgrading the Headquarters to the level 9 there are following defensive buildings available in the Boom Beach: 4 Sniper Towers, 2 Mortars, 2 Cannons, 2 Machine Guns and 1 Flamethrower. From the non-defensive buildings we can place one more Wood Storage. In the Boom Beach after upgrading the Headquarters to level 8 from the defensive buildings opens one more Cannon and Sniper Tower. The principles are the same – try to don’t place buildings tightly together and try to place every building in the radius of attack of at least of one defensive building. From the civil buildings an additional Gold Storage becomes available and new building – the Quarry. Total amount of defensive buildings on this stage of the game is eight: the Cannon, 3 Sniper Towers, 2 Machine Guns and 2 Mortars. HQ 7 defense layout.Īt the 7 level of Headquarters from the defensive buildings opens only one Mortar. But the probability of such attack is low because on this stage of the game the Flare acts very short period of time and to send troops to the rear requires a lot of energy expenditures that is the unacceptable luxury. The only weak point of such position is the possibility of freely attack the Sawmill from the rear.

From non-defensive building only the Stone Storage opens.Īs you can see I placed all buildings into the radius of attack of at least one defensive weapon.

In general 7 units of defensive buildings are available: the Cannon, 3 Sniper Towers, 2 Machine Guns and 1 Mortar. Also it opens an ability to place an additional Machine Gun. As you can see from the picture, in my variant of defense every building on the island is in the radius of attack of at least one defensive weaponĪfter reaching level 6 of Headquarters the new defensive weapon becomes available in the Game – the Cannon.
